About tinymail - the technical story
Tinymail is a development framework for building E-mail clients on devices with few resources; like mobile devices (phones and PDAs) and embedded devices. It best dissertation supports IMAP, POP, NNTP and a series of local formats like Maildir. It supports a lot of the IMAP Lemonade profile. It can be used to send messages over SMTP and using Sendmail. It supports SSL and many authentication methods. It can be used offline (it stores cache locally). It's licensed under the LGPL.Because mobile and embedded devices are all different, it's designed as a framework. It abstracts and implements both an E-mail service access framework and a user interface framework. Both can be used separate from each other. Both can be reimplemented and are abstracted by interfaces. The default implementation of the E-mail service framework uses the Camel API of which a much enhanced version is embedded in Tinymail's build procedure. The default implementation of the user interface framework uses the Gtk+ API, which is an optional external dependency. Some components use a specialized API. There are for example components that implement a message view for messages that are formatted using HTML. There are also components for detecting the connection status of the device using c. You can reimplement such components for your specific device. For example if your device fits in a cradle and specific code is needed to detect that status and use that in the E-mail client, you can do that.The framework allows a full reimplementation, using very different technologies. It allows you to do this without having to break API nor ABI compatibility with the tinymail framework and components built on top of it.Implementing such a specific version happens by implementing an interface. There are unit tests for each Tinymail interface and all of Tinymail's API is fully covered with design by contract checking. These tests will test your implementation for correctness. Vendors are encouraged but not required to bring their specific implementations to the LGPL source code repository of Tinymail. There are already such platform libraries for OLPC, Maemo, the GNOME desktop and GPE. They serve both as examples and code that is being used by projects built on top of Tinymail today.
The build environment has special support for creating new such platform libraries. It will for example attempt to fully automatically generate language bindings for your platform library. It currently only does this for Python and Vala, but .NET, Java, Perl and C++ are going to be added soon.
Generic information
Technical
- What tinymail supports
- Build requirements
- Camel and tinymail
- Library sizes of the tinymail framework
- How much memory does tinymail use
- Tinymail and Lemonade, the future past and present
On dependencies, an important misconception
Tinymail is not bound to the, nor depends on the Gtk+ framework. It has default user interface components for Gtk+ that will optionally be built at compilation, though.
Because Tinymail reuses the same object library which Gtk+ also uses (which is GObject), it of course integrates very well with Gtk+. But that in itself does not make Tinymail depend on the entire Gtk+ framework.
Since GObject is usable as a standalone library, it means that Tinymail only strictly depends on GObject and its dependency Glib. Both are ANSI C libraries that should compile on any POSIX operating system. Both have already been ported to a wide range of platforms and share a huge developers base (an entire GNOME community of developers) that have plenty of knowledge about it. Both are also extensively documented and where needed has their use also been documented within the Tinymail documentation.
Projects that are using tinymail
- Modest
- Hosting
- GPE-Phone's mini E-mail client
- TMut
- Legitimate Paid Surveys
- Copy Xbox 360 Games
- WoW Leveling Guide
Publications
Read people bragging and talking about Tinymail here
- An article by Dirk-Jan Binnema on The GNOME Journal. Dirk-Jan explains some basic design stories of early tinymail (summer of 2006).
- The blog of the maintainer, Philip. Each week Philip blogs (and brags) about Tinymail at least a few times. You'll see.
- OLPC-news about Tinymail
- Various demos of the Tinymail framework
- QA
- Noleggio Auto Aeroporto
Marketing to do items
- Help designing a flyer for conferences
- Help with release management
- Update the Library sizes and How much memory does Tinymail use page
Application development with Tinymail
This section of the technical website describes how to develop your own applications on top of the Tinymail framework. It covers subjects like how to implement certain Tinymail interfaces, how to inherit existing components and how to use existing components, base class and interface API. It also touches some of the inner workings of Tinymail so that you, as an application developer, comprehend some of the design decisions and reasons why you will have to do something in a specific way (if you want to do it right).
Opensource/free software E-mail clients
Other people's code is usually useful as a learning tool. You can study their code and see how they used Tinymail's API to achieve certain things.
- TMut is an E-mail client for devices like phones. Developed by Tinymail's maintainer.
The usual stuff
- Checking out the source code
- Documentation about building the tinymail framework
- Talk with the developers of tinymail
Let's get to the point: devdocs
Devdocs are some manuals and pointers to external manuals about some development tools, principles, libraries and concepts being used by Tinymail.
- The API reference manual of tinymail
- How to implement a type
- How to implement a type by inheriting from an existing one
- How to override a virtual method after inheriting
- The Glib Object system
- GObject Reference Manual
- GObject tutorial
- Samples
- Tinymail and design by contract
Manuals and tutorials for application developers
Note that a lot examples in these tutorials use gtk+ components. This does not mean that Tinymail strictly depends on Gtk+. It does, obviously, however, mean that the examples themselves depend on Gtk+. You are encouraged to add (not replace) the examples with examples that use non-gtk+ components to achieve the same result.
Key concepts
This manual describes some key concepts of application development with Tinymail.
Before you can start your application development
These manuals describe the types that you either have to implement or borrow from the existing stack of implementations in Tinymail before you can start creating your glamorous E-mail clients.
Scenarios with libtinymail and libtinymailui with libtinymailui-gtk
These manuals describes some scenarios that you'll likely encounter when developing applications on top of the Tinymail framework.
- Showing accounts
- Showing folder stores
- Showing a list of headers of a folder
- Showing a message after selecting a header
- Creating a message
- Sending a message
- How to do a Drafts folder
- How to detect connection changes
- How to delete attachments from the local caches
- When and how to use folders in Tinymail, dealing with folder removals
Further documentation about some other default components
These manuals describe some details about certain default components of the framework. They'll help you creating something quickly, yet correctly.
- A GtkTreeModel for folders: For showing the list of folders in an account
- a GtkTreeModel for headers: For showing a summary of a folder
- A TnyFolderObserver that updates lists: For example to enable Push E-mail
- A GtkTreeModel for attachments?: For showing the attachments in for example a GtkIconView
- A view for a TnyHeader?: Displays the headers of a message using GtkLabels in a GtkTable
- A view for a TnyMsg: Displays a message using the default components. It's recommended to inherit this component.
- A view for a TnyMsg: Inherited type from TnyGtkMsgView that enables viewing HTML E-mails using Gecko.
Tinymail's development
This section of the technical website describes how to help development of Tinymail itself. It covers subjects like how the build environment is setup, how to get its design by contract stuff right, how to build unit tests, how to implement new types and how to improve existing ones. It also covers subjects like debugging and testing the Tinymail framework itself. This section is always under construction.
Tinymail 2.0
How can I help?, where do I start?
Some of this documentation touches the internals of Tinymail. Sometimes it has very few to do with how you should use Tinymail as an application developer.
- Slowing down your network to make it look like GPRS
- Setting up a IMAP4rev1 capable IMAP server
- Virtual machines with IMAP servers for testing
- Using the available test IMAP servers
- Bounties
- With Documentation
- With Design and coding
- Redesign and refactoring plans
- clasamente fotbal
- Integration with other softwares
- Testing, unit testing
- Tinymail and design by contract
- New ideas, research and development
- Camel-lite internals & docs
- Asynchronous operations
- Asynchronous connecting
- Which threads are being used
- A ui lock, how is it used
- With Porting tinymail to new platforms
- Installing a recent gdb on a N800
Development tips and documentation about tinymail's internals
- Design for sending E-mails
- Help memory testing and debugging tinymail
- Debugging tips
- Class diagrams
- Clasamente Fotbal
- Development tips
- How to implement a unit test
- How to implement a type
- How to add a type
- How to implement a type by inheriting from an existing one
- How to override a virtual method after inheriting
- How to write API reference documentation
- Tinymail and design by contract
- Porting Camel providers to camel-lite
Design
Design considerations
- Comparing Tinymail's design with "Framework Design Guidelines" by Krysztof Cwalina
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